Tuesday, October 24, 2006

Battlefield 2142 further impressions

I'm getting a better grip on things- I've entered that phase of development where I know what I should do but flounder on the execution.
Either I hit the wrong key, or miss the target, or trip and fall.
Still, it's better than wandering through the battlefield like an Alzheimer's patient who can't remember where they parked the car. Progress is progress.

I have discovered one odd skill- I can maneuver the hover tank like a pro.
I've got some intuitive understanding of the weird way it moves. Not surprisingly, it's the only vehicle I'm any good with...I'm hopeless with the mech and worse than that with anything airborn.
I can navigate a dune buggy from point A to point B...as long as nothing gets in my way and nobody shoots at me. =P

So far I'm enjoying the smaller maps with more of an infantry focus the best- no surprise there. And I prefer the Conquest gametype over the Titan, which seems too busy for me.

Capping flags I understand and enjoy.
Controlling missile silos to knock down shields so you can board the Titan (via APC-mounted circus cannon or helicopter) and blow up multiple control panels so you can eventually destroy the reactor core....not so much.
I'm a simple creature with simple pleasures.
Titan missions reek of the sophisticated decadence of 1920's Berlin, igniting in my breast the unreasoning fury of the proletariat.

Of course, in the parlance of the day Game Experience May Change During Online Play. A few months and a mountain of flags down the road and I may start singing the praises of the fussy, complicated Titan missions.

We'll see.